With the twenty-first century comes a new breed of struggling independent
artist: the indie game designer. Refusing to toil for major developers, these
innovators...
Tugg Events for this film in
There are no upcoming Tugg Events for this film.Not showing in your city? Create a Tugg Event
Description
With the twenty-first century comes a new breed of struggling independent
artist: the indie game designer. Refusing to toil for major developers, these
innovators independently conceive, design, and program their distinctly
personal games in the hope that they, too, may find success.
After two years of painstaking work, designer Edmund McMillen and
programmer Tommy Refenes await the release of their first major game for
Xbox, Super Meat Boy—the adventures of a skinless boy in search of his
girlfriend, who is made of bandages. At PAX, a major video-game expo,
developer Phil Fish unveils his highly anticipated, four-years-in-the-making Fez.
Jonathan Blow considers beginning a new game after creating Braid, one of
the highest-rated games of all time.
First-time filmmaking duo Lisanne Pajot and James Swirsky capture the
emotional journey of these meticulously obsessive artists who devote their lives
to their interactive art. Four developers, three games, and one ultimate goal—
to express oneself through a video game.

